
Aidan Rosario
Industrial Designer and Product Visualization Artist
Aidan Rosario is an Industrial Designer based in Boston. Driven by a fine arts background and a burning curiosity, Aidan found a perfect balance of technical problem solving and aesthetic sensibilities within the Product Development space. From toys, to footwear, to consumer technology, he has designed a wide array of products.
Clever, Simple Solutions
Design Philosophy
Having earned a Bachelors of Science in Industrial Design from the University of Cincinnati's DAAP program, Aidan has worked for and with celebrated global brands to shepherd several products through the development pipeline and onto shelves. When designing physical products, he strives to craft meaningful experiences and evoke a sense of joy that reinforces the emotional connections we build with the objects that surround us.

Experience
Independent Designer, Boston, MA
Industrial Designer & Visualization Artist | January 2025–Present
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Developed and refined concepts for products and components for a variety of clients. Created storyboards and sketch pages to exemplify function, user experience, and features of concepts. Modeled, textured, lit, and animated product visuals for websites and social media advertising. Edited video and sound.
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Nova, Providence, RI
3D Visual Designer (contract) | March 2025–Present
Planned, edited, storyboarded, and animated short form videos featuring selected products. Created evocative visuals and dramatic lighting setups to appeal to audience's emotions. Developed detailed procedural textures of selected CMFs to encourage executive and shareholder buyoff on material and finish approval.
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ELEVEN LLC., Boston, MA
Industrial Designer | September 2022–November 2024
Industrial Design Intern | August 2021–December 2021
Developed concepts, invented solutions, and designed manufacturable products for Fortune 500 corporations and startups alike. Constructed prototypes for design-intent validation, and created computer-generated renders and animations. Presented concepts for brand expansion through evocative imagery and human-centered storytelling. Pitched concepts internally and to clients. Worked closely with researchers and mechanical engineers to develop household goods, consumer technology, and commercial solutions across all stages of development.
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EVOLVE Collaborative, Portland, OR
Industrial Design Intern | May 2022–August 2022
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Created concepts and developed products for clients. Constructed full-scale works-like prototypes. Conveyed user experiences through detailed storyboards and sketched solutions for mechanically complex problem spaces. Conducted and synthesized consumer research to deliver actionable insights for transformative lifestyle brands.
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DELL Technologies, Round Rock, TX
Experience Innovation Group Intern | January 2021–April 2021
Analyzed consumer and market research to develop future-forward experiences. Created visuals and animations to communicate user and productivity focused innovations. Engaged in trend forecasting to structure and deliver concepts for 5-10 years in advance.
Deckers Outdoor Corporation, Goleta, CA
Footwear Designer (contract) | June 2020–August 2021
Ideated new footwear concepts for Sanuk and the innovation footwear brand–Deckers X Lab. Developed Colorways and consulted designs that fit within existing visual brand languages. Created Illustrations and product visualizations for marketing purposes.
Munchkin Inc., Van Nuys, CA
Product Development Intern | January 2019–December 2019
Sketched, ideated, and modeled directions and functional solutions for new travel products, dishware, and bath toys. Provided technical drawings and CAD models for hard and soft goods manufacturing. Worked with inter-departmental teams to ensure marketability, cost-effectiveness, and consumer safety compliance of products. Prepared and delivered monthly progress presentations to executive team.
Education
University of Cincinnati (DAAP) | 2022
Bachelor of Science Industrial Design.
Magna Cum Laude.
Cincinnatus Excellence Scholar.
Brainstorm School
Continuing education in environment and prop design for film, television, and games.
Skills
Core Skills
Design Ideation, Design for Manufacturing, Storyboarding, Concept Development. Design Communication, Footwear Design, CMF, Sketching, Storyboarding, Rendering, User Research, Trend Forecasting, Sewing, Fabric Construction, Woodworking, Foam Core Prototyping, Foam Sculpting, 3D Printing
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2D Software
Photoshop, Illustrator, InDesign, After Effects, Premiere Pro, Adobe Creative Cloud, Lightroom, Sketchbook Pro, Procreate, Affinity Designer, Affinity Publisher, Figma, Mural, Miro, Canva
3D Software
Rhinoceros (Rhino), Grasshopper, Solidworks, Fusion 360, Creo, Keyshot, Blender, Gravity Sketch, CLO3d
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Languages
English, Spanish